![]() On the PlayStation and Nintendo side you can find out if a game is coming out on other systems immediately. But they have misinformation during said video and they know IF anyone is going to look into a game shown during the show it’ll be immediately after watching. They made the info easily accessible which is good business. Why do this? Ties directly into my first point. The thing they DON’T do often, but they have done before is lock devs out of talking about ANY other versions until 48 hours pass by. It really is dirty.Īs far as some people in here talking about Microsoft claiming exclusives that weren’t… They do that every time too. ![]() The message has been delivered and word of mouth begins. They know that most people will NOT find out the error. You could watch it on your series X with the press of a button. Most people see what was shown and that’s all they know until launch. ![]() Not a lot of people dig into games and info like us people in forums like this. It’s one of those “accidents” that happen far too often when it’s a big first party title. Say what you want, this was misleading as hell and like others on here I feel like it was intentional. At least when Sony claims timed exclusivity, they usually have a rough period at the end of the trailer so you know how long it lasts for. I personally don't like the whole "console launch exclusive" as that's clearly 'timed' but Xbox doesn't say how long for. But, had they listened to the embargo request, MS had basically set a 48-hour embargo which was probably part of the terms of their inclusion in Game Pass - which is pretty shady tbh. However, people read the press releases and announced it without reading the date, refusing to pull the articles even when the PR told them to do so. The 'naughty' thing they did this year is place a 48-hour embargo on news that the Persona games and the new KT game were also coming to other platforms - meaning sites and the publisher couldn't officially say they're coming to Steam and PlayStation until Tuesday. However, the developer or publisher usually tweets or posts a multi-platform trailer within minutes of it being shown, to clarify which platforms it's actually coming to. ![]() None of the three companies show logos for other platforms at their events. So will be have a Dynamic 1440p that drops to 900p or even 720p. The Dirt 5 comparison is another good one where it targets Dynamic 1440p but is often 1080p or lower. This also brings up the question of what will the Series S version be running at. so yeah Dynamic 4K is almost 99% guaranteed at this point for Forza. And when you turn on RT shadows you lose an additional 25% - 30% performance from RT shadows alone (not reflections shadows). Dirt 5 for example is a track racer like Forza and is Dynamic and drops down to 1440p on Series X in Image Quality mode, which would be most comparable to what Forza is aiming for.īy comparison Dirt 5 runs on PC hardware like the RX 6700XT (technically the most comparable to SX in overall performance 6600XT as well) at - 60. The benefit Turn 10 has is more time, experience, and being first-party with co-dev / tools with Playground in regards to the comparison I'm going to make.ĪMD's RX 6000 series GPUs while capable of RT aren't optimized for it, and the consoles are less optimized than the desktop cards for RT. It's more than likely Dynamic 4K down to 1440p maybe lower. ![]()
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